Difference between revisions of "Auto-Turret"
		
		
		
		
		
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| WikimanBot (talk | contribs) | WikimanBot (talk | contribs)  | ||
| Line 1: | Line 1: | ||
| {{Character Infobox | {{Character Infobox | ||
| − | | name  | + | | name       = Auto-Turret | 
| − | | type     =  | + | | type       = robot | 
| − | | image  | + | | portrait   =  | 
| − | + | | background =  | |
| − | | roles  | + | | level      = 10 | 
| − | | location = [[South Gate Station]]<br>[[Junkyard - Docks]]<br>[[GMS compound level 3]]<br>[[Depot A]]<br>[[Foundry bunker]] | + | | health     = 230 | 
| − | | loot  | + | | image      = Auto-Turret model.png | 
| − | + | | roles      = Stationary defense | |
| − | + | | location   = [[South Gate Station]]<br/>[[Junkyard - Docks]]<br/>[[GMS compound level 3]]<br/>[[Depot A]]<br/>[[Foundry bunker]] | |
| − | | abilities= True-sight | + | | loot       = Ammunition, Scraps<br/>Firearm Barrels (rarely) | 
| + | | abilities  = True-sight | ||
| | | | | ||
| − | | damage  | + | | damage       = | 
| − | | range  | + | | range        = < 20 | 
| − | | initiative = 13 | + | | initiative   = 13 | 
| | actionpoints = 50 | | actionpoints = 50 | ||
| − | | mechanical = 50% / 20 | + | | mechanical   = 50% / 20 | 
| − | | heat  | + | | heat         = 80% / 50 | 
| − | | cold  | + | | cold         = 90% / 100 | 
| − | | electricity= 0% / 0 | + | | electricity  = 0% / 0 | 
| − | | acid  | + | | acid         = 25% / 15 | 
| − | | energy  | + | | energy       = 0% / 0 | 
| − | | bio  | + | | bio          = immune | 
| }} | }} | ||
| Line 38: | Line 39: | ||
| {{Enemies navbox}} | {{Enemies navbox}} | ||
| − | [[Category: | + | [[Category:Automatons]] | 
Revision as of 03:04, 21 December 2014
| Auto-Turret | |||||||
|  | |||||||
| Automaton | |||||||
|---|---|---|---|---|---|---|---|
| Role | Stationary defense | ||||||
| Location | South Gate Station Junkyard - Docks GMS compound level 3 Depot A Foundry bunker | ||||||
| Loot | Ammunition, Scraps Firearm Barrels (rarely) | ||||||
| Abilities | True-sight | ||||||
| 
 | |||||||
Description
Auto-Turrets are stationary defense guns that attack any threats within range according to their programming. They have true-sight, so stealth is useless against them.
Fighting tactics
Sufficient hacking skill may yield opportunities to reprogram auto-turrets to attack the hacker's enemies or shut them down completely.
- Heat and cold-based attacks should be avoided due to their good protection against extreme temperatures.
- Since they have rather high mechanical damage threshold, weapons that deal large amounts of damage with a single hit work best for destroying them.
- Armor-piercing W2C ammunition or EMP weaponry provides best results in direct combat.
- Since they're stationary, a ranged combatant can safely take potshots at them, retreat behind a corner and repeat as necessary.
- It is possible to completely outrange auto-turrets with sniper rifles.


