Difference between revisions of "Plasma Sentry"
Jump to navigation
Jump to search
m (Not for a long time it hasn't.) |
|||
| Line 51: | Line 51: | ||
* [[Broken Bot]] | * [[Broken Bot]] | ||
* [[Robot Patrol]] | * [[Robot Patrol]] | ||
| − | |||
| − | |||
| − | |||
| − | |||
Revision as of 08:54, 3 August 2021
| Plasma Sentry | |||||||||
|
| |||||||||
| Automaton | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Role | Faceless defense bot | ||||||||
| Location | Rail Crossing, Abandoned Warehouse, Research Facility | ||||||||
| Loot | Ammo Electronic/Metal Scraps Self Consciousness Module (oddity) | ||||||||
| Abilities | Turret mode | ||||||||
| |||||||||
Plasma Sentry or Plasma Walker is a type of a defense bot commonly found within abandoned Biocorp facilities and is also known to be used by the Faceless. Shoots lasers while on the move, but can transform into a devastating plasma turret form. The lasers deal Energy damage, while the plasma turret deals 100-150 Energy and 100-150 Heat damage.
Some disabled/broken plasma walkers have been repaired and repurposed by the Foundry Guard, and can also occasionally found alongside resourceful scavengers.
Fighting tactics
Their transformation to plasma turret form takes a full turn, and the turret rotates slowly. Use this to your advantage.
They are also extremely weak to electricity: Shock Bolts are very effective and can stun them.
Related quests
- Disable plasma walkers
- A special EMP device can be used to disable Faceless robots in Rail Crossing.
Random events


