Difference between revisions of "Milton's Key"

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The footlocker contains a laser pistol and some batteries, easily worth ten times the reward Milton offers you. Its lock can also be picked (55 skill required).
 
The footlocker contains a laser pistol and some batteries, easily worth ten times the reward Milton offers you. Its lock can also be picked (55 skill required).
 +
Through a Mercantile check (36<) one may convince Milton to double the reward to 100 Stygian coins.
 
It is possible to loot the footlocker without aggroing Milton. To do this, place a [[TNT Charge]] next to the destructible rocks north of the cave. When the charge explodes, Milton will go investigate the noise, providing ample time for the player to pick the lock and loot the container.
 
It is possible to loot the footlocker without aggroing Milton. To do this, place a [[TNT Charge]] next to the destructible rocks north of the cave. When the charge explodes, Milton will go investigate the noise, providing ample time for the player to pick the lock and loot the container.
  
 
{{Missions navbox}}
 
{{Missions navbox}}
 
[[Category:Quests]]
 
[[Category:Quests]]

Revision as of 16:17, 17 February 2021

Milton's Key
Sidequest

Corpses with footlocker key.png
Quest information
Location Caves
Given by Milton
Rewards 500 classic XP / 1 oddity XP
50 Stygian Coin

Milton asks if you've seen two men in the caves and promises a reward if you retrieve a key from them.

Objectives

  • Milton wants a footlocker key carried by two men supposedly located somewhere in the caves. Find the key and bring it to him

Walkthrough

Corpses of the two men and Footlocker key (Caves) can be found some ways to south-southeast, across the river, in the middle of a rathound pack.

The footlocker contains a laser pistol and some batteries, easily worth ten times the reward Milton offers you. Its lock can also be picked (55 skill required). Through a Mercantile check (36<) one may convince Milton to double the reward to 100 Stygian coins. It is possible to loot the footlocker without aggroing Milton. To do this, place a TNT Charge next to the destructible rocks north of the cave. When the charge explodes, Milton will go investigate the noise, providing ample time for the player to pick the lock and loot the container.