Difference between revisions of "Junkyard slums"

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| world  = [[Lower Caves]]
 
| world  = [[Lower Caves]]
 
| areas  = Junkyard slums
 
| areas  = Junkyard slums
| exits  = [[Junkyard east residential area]] <br> [[Junkyard main street]] <br> [[Junkyard gambling house]]<br>[[United Stations Embassy]]
+
| exits  = [[Junkyard east residential area]] <br> [[Junkyard main street]] <br> [[Junkyard gambling house]]<br>[[United Stations Embassy]]<br>[[Wormhole tunnel]]
 
| npcs    = [[Vince]], [[Fixer]], [[Treasa]], [[Second Lieutenant Garren]], [[Kohlmeier]], [[Katherine]], [[Geezer Ford]]
 
| npcs    = [[Vince]], [[Fixer]], [[Treasa]], [[Second Lieutenant Garren]], [[Kohlmeier]], [[Katherine]], [[Geezer Ford]]
 
| mapfile = jy3
 
| mapfile = jy3
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* 2 patches of [[Lake Mushroom]]s
 
* 2 patches of [[Lake Mushroom]]s
* The door to the house southeast of [[Vince]] requires 85 [[Lockpicking]], or can be unlocked with [[The Wormhole Key (Junkyard)]]
+
* The house southeast of [[Vince]]:
 +
** The door requires 85 [[Lockpicking]], or can be unlocked with [[The Wormhole Key (Junkyard)]]
 +
** Contains a locker requiring 60 [[Lockpicking]]
 +
** Has a trap door leading to the [[Wormhole tunnel]]
 
* The door in the southeast corner requires 25 [[Lockpicking]]
 
* The door in the southeast corner requires 25 [[Lockpicking]]
 
* The [[Scrapper Thug]]s each carry a [[Scrapper Insignia]] oddity, 2 XP
 
* The [[Scrapper Thug]]s each carry a [[Scrapper Insignia]] oddity, 2 XP
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* It's possible to climb over the fence with 7 [[Agility]] to reach the back area, avoiding the encounter with [[Vince]]
 
* It's possible to climb over the fence with 7 [[Agility]] to reach the back area, avoiding the encounter with [[Vince]]
 
* Can be fished in this area: [[Blue Eel]], [[Yellow Puckerfish]], [[Anglerfish]], [[Minihead]]
 
* Can be fished in this area: [[Blue Eel]], [[Yellow Puckerfish]], [[Anglerfish]], [[Minihead]]
 +
* The houses just north of [[Vince]]:
 +
** The east one has a locker containing [[Blueprint: Combat Knife]]
 +
** The middle one has an entrance door requiring 50 [[Lockpicking]]
 +
** The middle one has a [[Thug]] guarding it
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** The west one has shelves containing a [[Scrapture]] oddity, 1 XP
 +
* The SE house:
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** Requires 25 [[Lockpicking]] to open
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** Has a light switch which... turn on the light
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** Has a locker requiring 40 [[Lockpicking]]. It contains a [[Scrapture]] oddity, 1 XP
 +
* [[Fixer]] sells the chemistry workbench for [[Your House]] in [[Core City]]
  
 
== NPCs ==
 
== NPCs ==

Latest revision as of 09:27, 29 December 2021

Junkyard slumsPartially controlled zone

A scrappy settlement off the grid, built around, and from, an old junkyard. It's a dangerous place run by two rivaling gangs.
Jy3.png
Zone information
Music Dreams of Dogtown
Located in Lower Caves
Areas Junkyard slums
Connections Junkyard east residential area
Junkyard main street
Junkyard gambling house
United Stations Embassy
Wormhole tunnel
NPCs Vince, Fixer, Treasa, Second Lieutenant Garren, Kohlmeier, Katherine, Geezer Ford
Technical
Map file(s) jy3

Slums is a location in Junkyard.

Description

The poorest part of Junkyard and the most populous. Controlled by the Scrappers

NPCs

Named

Generic

Quests

Map Gallery