Difference between revisions of "Depot A east"
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| − | {{PAGENAME}} is an area part of [[Depot A]], a dungeon in [[Junkyard]]. | + | '''{{PAGENAME}}''' is an area part of [[Depot A]], a dungeon in [[Junkyard]]. |
== Description == | == Description == | ||
| − | * There are multiple [[Frag Mine]]s and [[HE Mine]]s in the area that can be disarmed with 50 [[ | + | * There are multiple [[Frag Mine]]s and [[HE Mine]]s in the area that can be disarmed with 55 [[Traps]] |
| + | * The eastern room (with the glass window): | ||
| + | ** has a secret door west of the window (10 [[Perception to detect it) | ||
| + | ** has a box requiring 50 [[Hacking]] | ||
| + | * The surveillance room to the east: | ||
| + | ** Has shelves containing an [[Empty Mutagen Container]] oddity, 2 XP | ||
| + | ** Has a desk requiring 50 [[Lockpicking]] | ||
| + | ** The security terminal can be hacked to open doors: | ||
| + | *** Getting level 1 access allows to unlock the inner depot auxiliary entrance | ||
| + | *** Getting level 2 access allows to unlock the underpassage transition door | ||
| + | *** Note: 52 [[Hacking]] (maybe less?) is sufficient to get full access | ||
| + | * The western building (west of the turrets) | ||
| + | ** The entry room has a box requiring 50 [[Hacking]] | ||
| + | ** Has a locker requiring 50 [[Lockpicking]] | ||
| + | ** Has shelves containing a [[Scrapture]] oddity, 1 XP | ||
== NPC == | == NPC == | ||
Revision as of 17:40, 16 January 2020
| Depot A east | |||||
The original junkyard. Now a dangerous place overrun by mutants.
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| Zone information | |||||
| Music | Cornered | ||||
| Located in | Junkyard | ||||
| Areas | Depot A east | ||||
| Connections | Depot A west | ||||
| NPCs | |||||
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Depot A east is an area part of Depot A, a dungeon in Junkyard.
Description
- There are multiple Frag Mines and HE Mines in the area that can be disarmed with 55 Traps
- The eastern room (with the glass window):
- has a secret door west of the window (10 [[Perception to detect it)
- has a box requiring 50 Hacking
- The surveillance room to the east:
- Has shelves containing an Empty Mutagen Container oddity, 2 XP
- Has a desk requiring 50 Lockpicking
- The security terminal can be hacked to open doors:
- Getting level 1 access allows to unlock the inner depot auxiliary entrance
- Getting level 2 access allows to unlock the underpassage transition door
- Note: 52 Hacking (maybe less?) is sufficient to get full access
- The western building (west of the turrets)
- The entry room has a box requiring 50 Hacking
- Has a locker requiring 50 Lockpicking
- Has shelves containing a Scrapture oddity, 1 XP
NPC
Map Gallery
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