Difference between revisions of "Abandoned Waterway Facility"
		
		
		
		
		
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| Line 40: | Line 40: | ||
| * The NE building has shelves containing a [[BioIn HDS 2]] large suspension part | * The NE building has shelves containing a [[BioIn HDS 2]] large suspension part | ||
| * The fenced area to the north has jet ski parts containing a [[BArm Grinder 350]] | * The fenced area to the north has jet ski parts containing a [[BArm Grinder 350]] | ||
| + | * The SW building has a locker containing an [[Old Diver's Helmet]] oddity, 2 XP. | ||
| == NPCs == | == NPCs == | ||
Revision as of 13:26, 21 December 2020
| Abandoned Waterway Facility  | |||||
| The remains of an old naval facility, intersected by numerous waterways. | |||||
|---|---|---|---|---|---|
|   | |||||
| Zone information | |||||
| Music | Subterra | ||||
| Located in | Lower Caves | ||||
| Areas | East waterway facility West waterway facility | ||||
| Connections | Core Ring (east) | ||||
| NPCs | |||||
| 
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Abandoned Waterway Facility is a location in Core Ring.
Description
This area is accessible with a Jet Ski from the Core Ring, area Waterways 11. The Jet Ski is needed to access the different parts of the area.
East waterway facility
- Is inhabited by Mutants, Hunchback Mutants and Mutated Dogs
- The south east corner
- Is accessible from a different entrance in Waterways 11 which requires high speed with your Jet Ski (264 is not enough).
- Is inhabited by Azuridae and Azuridae Goliathus
 
- Has an abandoned Skimmer, Scrap Jet and Scooter. They come with some valuable Jet Ski parts.
- Has 2 respawning Lake Poppy spots
- On an island on the south side is a respawning Gremlin Stool and a respawning Red Dream Mushroom
- Along the south wall, SW of the mushroom island, is a skeleton carrying some poisons and bolts
- In the SW building is a Greater Fusion Cell and a computer rack with a Box of Cables (Abandoned Waterways Facility)
- At the center of the area, outside to the east of a long building, is a barrel containing a Regenerative Vest
- In the NW building is a switch which turns on the crane console
- Once power has been turned on with the switch, the crane console can be activated:
- With an Advanced Electronic Repair Kit and some skill in Electronics (25 is enough)
- or with the Box of Cables (Abandoned Waterways Facility) found in the SW building
 
- Once the crane has been activated and the debris removed, the West waterway facility becomes accessible
West waterway facility
- Once combat is engaged, the grates will close beinhd you
- Is inhabited by Mutie Sharpshooter, Mutie Marksman, Mutie Technician, Mutie Gunner, Mutie Shotgunner, Mutie Vendor and Auto-Turrets. Some of them are on Jet Skis.
- The NE building has shelves containing a BioIn HDS 2 large suspension part
- The fenced area to the north has jet ski parts containing a BArm Grinder 350
- The SW building has a locker containing an Old Diver's Helmet oddity, 2 XP.
NPCs
Map Gallery
- Xpbl ojyc2.pngWest waterway facility 
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