Difference between revisions of "West Storage Depot"
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− | Several open warehouse areas bordered on the west by a series of office units. This floor is populated by [[Giant Crab]]s and, once the power has been restored to the facility, [[Strongmen]]. It can be accessed by the use of a crane from the Mutie Refuge or by persuading the mutants to allow you elevator access. A ladder in the north-western corner leads to the third floor, in addition to a hole in the pump room. The body of a [[Phil Bridges|dead Lemurian Technician]] can be found in the generator room, whose arm houses an operational RFID chip. The generator room itself, however, can only be accessed via a ladder from the lower floor. | + | Several open warehouse areas bordered on the west by a series of office units. This floor is populated by [[Giant Crab]]s and, once the power has been restored to the facility, [[Strongman|Strongmen]]. It can be accessed by the use of a crane from the Mutie Refuge or by persuading the mutants to allow you elevator access. A ladder in the north-western corner leads to the third floor, in addition to a hole in the pump room. The body of a [[Phil Bridges|dead Lemurian Technician]] can be found in the generator room, whose arm houses an operational RFID chip. The generator room itself, however, can only be accessed via a ladder from the lower floor. |
* The area is inhabited by several [[Giant Crab]]s, [[Colossal Crab]]s and [[Psi Crab]]s | * The area is inhabited by several [[Giant Crab]]s, [[Colossal Crab]]s and [[Psi Crab]]s |
Revision as of 15:07, 21 July 2020
West Storage Depot | |||||
Location information | |||||
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Music | Lemuria Inside | ||||
Located in | Black Sea | ||||
Areas | Upper floor Lower floor Caves | ||||
Connections | Mutie Refuge | ||||
NPCs | none | ||||
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The West Storage Depot is a location in the western Black Sea. It is located below the Mutie Refuge.
Description
The West Storage Depot was a warehouse facility operated by the Lemurians. It has since been abandoned, and mutant refugees are occupying the ground floors. The player is sent to the location early on to obtain an RFID chip.
Upper floor
Several open warehouse areas bordered on the west by a series of office units. This floor is populated by Giant Crabs and, once the power has been restored to the facility, Strongmen. It can be accessed by the use of a crane from the Mutie Refuge or by persuading the mutants to allow you elevator access. A ladder in the north-western corner leads to the third floor, in addition to a hole in the pump room. The body of a dead Lemurian Technician can be found in the generator room, whose arm houses an operational RFID chip. The generator room itself, however, can only be accessed via a ladder from the lower floor.
- The area is inhabited by several Giant Crabs, Colossal Crabs and Psi Crabs
- The north room:
- Is the 'main' entrance and can be accessed from the crane shaft in the Mutie Refuge. The chain (if repaired) can be used to go back up.
- Has 2 boxes requiring 70 Hacking each
- The south door can be opened with 7 Strength (otherwise you'll have to find another, longer path)
- Pump room 1 (northeast):
- The pump can be repaired with an Advanced Mechanical Repair Kit. This opens a passage in the same room to reach the area Lower floor.
- The east room:
- Has a box requiring 70 Hacking
- The east office:
- Can be unlocked with 70 Hacking
- The desk has a Blueprint: Flashbang
- The administration room (northwest):
- Has a desk requiring 70 Lockpicking
- Pump room 2 (south):
- Has a ladder to access area Lower floor
Lower floor
A set of sealed vaults surrounded by offices. This floor has no enemies until the power is restored, at which point several Strongmen automatically activate. There is a hole in the ground in Vault 1, located in the center of the map, which can be descended into to access a small cave underneath the depot. An additional entrance to this cave is found in the westernmost office.
West Storage Depot: Caves
A small cave inhabited by several Giant Crabs, a Colossal Crab and a Psi Crab.
Enemies
Quests
- Recover the A-RFID Chip -- An A-RFID chip formerly belonging to a Technician Bridges can be scavenged here.
Map Gallery
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