Difference between revisions of "Mutie Refuge"

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* The main entrance to the refuge is guarded by an [[Exiled Mutie Guard]]. He can be persuaded to let you see the man in charge, [[Wesley]]
 
* The main entrance to the refuge is guarded by an [[Exiled Mutie Guard]]. He can be persuaded to let you see the man in charge, [[Wesley]]
 
* To the right of the building is a secondary entrance requiring a jump of 9 [[Agility]], and then entering the ventilation shaft to reach the '''Basement'''
 
* To the right of the building is a secondary entrance requiring a jump of 9 [[Agility]], and then entering the ventilation shaft to reach the '''Basement'''
 +
* The exiled mutie by teh crate in the central room carries a [[Small Key (West Storage Depot)]]
 +
* [[Eustace]]
 +
* [[Frank]]
 +
* [[Mutie Chef]]
 +
* The NE room:
 +
** Can be reached from the ventilation shaft just on the other side of the wall
 +
** Makes the muties become aggressive if they weren't and see you in the room
 +
** Has a crate containing a [[Mutie Finger]] oddity, 2 XP
 +
** Has a crane that can be repaired with an [[Advanced Mechanical Repair Kit]], creating a way to reach the '''Basement''' or the [[West Storage Depot]] further below
 +
** It's possible to jump down (to the [[West Storage Depot]]) but you will likely die
 +
 
* Can be fished in this area: [[Blue Eel]], [[Red-Lipped Batfish]], [[Minihead]], [[Giant Hatchetfish]], [[Frogfish]], [[Slackjaw]]
 
* Can be fished in this area: [[Blue Eel]], [[Red-Lipped Batfish]], [[Minihead]], [[Giant Hatchetfish]], [[Frogfish]], [[Slackjaw]]
 +
  
 
=== Basement ===
 
=== Basement ===

Revision as of 17:00, 21 May 2020

Mutie RefugeControlled zone

Mutie refuge.jpg
Location information
Music Unknown
Located in Black Sea
Areas South (B6)
Refuge (B7)
Basement
Connections Black Sea
NPCs
Technical
Map file(s) xpbl_md
xpbl_md_u
xpbl_md_cv

The Mutie Refuge is a location in the western Black Sea.

Description

The Mutie Refuge is an island and refuge west of the Black Sea Expedition Camp inhabited by mutant refugees. It spans 2 areas of the Black Sea: B6 and B7.

South (B6)

Refuge (B7)

  • The north exit leads to area Refuge (B7)
  • The main entrance to the refuge is guarded by an Exiled Mutie Guard. He can be persuaded to let you see the man in charge, Wesley
  • To the right of the building is a secondary entrance requiring a jump of 9 Agility, and then entering the ventilation shaft to reach the Basement
  • The exiled mutie by teh crate in the central room carries a Small Key (West Storage Depot)
  • Eustace
  • Frank
  • Mutie Chef
  • The NE room:
    • Can be reached from the ventilation shaft just on the other side of the wall
    • Makes the muties become aggressive if they weren't and see you in the room
    • Has a crate containing a Mutie Finger oddity, 2 XP
    • Has a crane that can be repaired with an Advanced Mechanical Repair Kit, creating a way to reach the Basement or the West Storage Depot further below
    • It's possible to jump down (to the West Storage Depot) but you will likely die


Basement

Quests

Map Gallery