Difference between revisions of "Mutie Refuge"

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=== South (B6) ===
 
=== South (B6) ===
* The north exit leads to area ''Refuge (B7)''
+
* The north exit leads to area '''Refuge (B7)'''
 
* This area is mostly empty. It's the best place to anchor your [[Jet Ski]] to visit the island.
 
* This area is mostly empty. It's the best place to anchor your [[Jet Ski]] to visit the island.
 
* The southern part is a possible docking place for the [[Ferryman]]
 
* The southern part is a possible docking place for the [[Ferryman]]
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=== Refuge (B7) ===
 
=== Refuge (B7) ===
* The north exit leads to area ''Refuge (B7)''
+
* The north exit leads to area '''Refuge (B7)'''
 +
* The spiral stairs down lead to the '''Basement'''
 
* The main entrance to the refuge is guarded by an [[Exiled Mutie Guard]]. He can be persuaded to let you see the man in charge, [[Wesley]]
 
* The main entrance to the refuge is guarded by an [[Exiled Mutie Guard]]. He can be persuaded to let you see the man in charge, [[Wesley]]
 
* To the right of the building is a secondary entrance requiring a jump of 9 [[Agility]], and then entering the ventilation shaft to reach the '''Basement'''
 
* To the right of the building is a secondary entrance requiring a jump of 9 [[Agility]], and then entering the ventilation shaft to reach the '''Basement'''
 
* The exiled mutie by teh crate in the central room carries a [[Small Key (West Storage Depot)]]
 
* The exiled mutie by teh crate in the central room carries a [[Small Key (West Storage Depot)]]
* [[Eustace]]
 
* [[Frank]]
 
* [[Mutie Chef]]
 
 
* The NE room:
 
* The NE room:
 
** Can be reached from the ventilation shaft just on the other side of the wall
 
** Can be reached from the ventilation shaft just on the other side of the wall
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** Has a crane that can be repaired with an [[Advanced Mechanical Repair Kit]], creating a way to reach the '''Basement''' or the [[West Storage Depot]] further below
 
** Has a crane that can be repaired with an [[Advanced Mechanical Repair Kit]], creating a way to reach the '''Basement''' or the [[West Storage Depot]] further below
 
** It's possible to jump down (to the [[West Storage Depot]]) but you will likely die
 
** It's possible to jump down (to the [[West Storage Depot]]) but you will likely die
 
 
* Can be fished in this area: [[Blue Eel]], [[Red-Lipped Batfish]], [[Minihead]], [[Giant Hatchetfish]], [[Frogfish]], [[Slackjaw]]
 
* Can be fished in this area: [[Blue Eel]], [[Red-Lipped Batfish]], [[Minihead]], [[Giant Hatchetfish]], [[Frogfish]], [[Slackjaw]]
 
  
 
=== Basement ===
 
=== Basement ===
 +
* The SW room has a [[Power Box]]. Turning power off will attract the guard to the north, temporarily giving you access to the N room (while sneaking)
 +
* The N room:
 +
** Has an elevator leading to both floors of the [[West Storage Depot]] below
 +
** The door requires 75 [[Lockpicking]].
 +
** From the inside is an exposed bolt. It can open the door with 9 [[Agility]]
 +
* [[Doctor M.]] is a doctor and you treat your wounds
 +
* [[Wesley]] is carrying [[Wesley's Key (West Storage Depot)]], [[Elevator Door Key (West Storage Depot)]] and [[Foul Mouth Wash]] oddity, 2 XP
  
 
== Quests ==
 
== Quests ==

Revision as of 16:07, 22 May 2020

Mutie RefugeControlled zone

Mutie refuge.jpg
Location information
Music Unknown
Located in Black Sea
Areas South (B6)
Refuge (B7)
Basement
Connections Black Sea
NPCs
Technical
Map file(s) xpbl_md
xpbl_md_u
xpbl_md_cv

The Mutie Refuge is a location in the western Black Sea.

Description

The Mutie Refuge is an island and refuge west of the Black Sea Expedition Camp inhabited by mutant refugees. It spans 2 areas of the Black Sea: B6 and B7.

South (B6)

Refuge (B7)

Basement

Quests

Map Gallery