Difference between revisions of "Black Sea Expedition Camp"

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| world  = [[Black Sea]]
 
| world  = [[Black Sea]]
 
| areas  = Docks (D5)<br>Main camp and Lighthouse (D6)<br>Beach (E5)<br>Keep (E6)
 
| areas  = Docks (D5)<br>Main camp and Lighthouse (D6)<br>Beach (E5)<br>Keep (E6)
| exits  = [[Arch Keep]]<br>[[Core City Docks]] (boat)
+
| exits  = [[Arch Keep]]<br>[[Core City Docks]] (boat)<br>Lighthouse [[Rift]]
 
| npcs    = [[Aegis Sec-chef]]<br>[[Chief Briggs]]<br>[[Doctor Savage]]<br>[[Ladelman]]<br>[[Marcus]]<br>[[Professor Oldfield]]<br>[[Seeger]]<br>[[Yahota]]
 
| npcs    = [[Aegis Sec-chef]]<br>[[Chief Briggs]]<br>[[Doctor Savage]]<br>[[Ladelman]]<br>[[Marcus]]<br>[[Professor Oldfield]]<br>[[Seeger]]<br>[[Yahota]]
 
| mapfile = xpbl_d5.png,xpbl_e5.png,xpbl_d6.png,xpbl_e6.png
 
| mapfile = xpbl_d5.png,xpbl_e5.png,xpbl_d6.png,xpbl_e6.png
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* A technician in the northeast corner carries a [[Comm Device (Black Sea)]]
 
* A technician in the northeast corner carries a [[Comm Device (Black Sea)]]
 
* Can be fished in this area: [[Blue Eel]], [[Yellow Puckerfish]], [[Giant Hatchetfish]]
 
* Can be fished in this area: [[Blue Eel]], [[Yellow Puckerfish]], [[Giant Hatchetfish]]
* Once the quest [[Recover the A-RFID Chip]] is complete, Sec-Trooper Erwin is present to allow you to return to [[Core City]]
+
* Once the quest [[Recover the A-RFID Chip]] is complete, [[Sec-trooper Erwin]] is present to allow you to return to [[Core City]]
 +
* There is a makeshift morgue in the western part, the tombs accumulate depending on the unique characters that die as well as the troopers that have died. Each unique character will have their own tomb whereas there will be new tombs with randomized names every few times troopers die.
 +
** The random possible Sec-Trooper names are ST. Tatienne Myrrine, ST. Spike Humbert, ST. Barukh Rafe, ST. Leroy Barret, ST. Danielle Lloyd, ST. Ariana Baldwin, ST. Micah Vic, ST. James Ganizani, ST. Harding Kenton and ST. Paul Josh.
  
 
=== Main camp and Lighthouse (D6) ===
 
=== Main camp and Lighthouse (D6) ===
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* Chief's tent (in the southeast, just north of the kitchen tent):
 
* Chief's tent (in the southeast, just north of the kitchen tent):
 
** [[Chief Briggs]] can often be found here, providing quest details
 
** [[Chief Briggs]] can often be found here, providing quest details
** The weapons locker requires 100 [[Lockpicking]]
+
** The weapons locker requires 100 [[Lockpicking]] or [[Chief Brigg's Key (Black Sea Expedition Camp)]]
 
** There are some [[.44 JHP Round]]s on the table
 
** There are some [[.44 JHP Round]]s on the table
 
* Shops (east tent):
 
* Shops (east tent):
** [[Marcus]] - Electronics vendor. He also trades currencies and is involved in a few quests
+
** [[Marcus]] - Electronics vendor. He also trades currencies and is involved in few quests
** [[Ladelman]] - Weapons and armor vendor
+
** [[Ladelman]] - Weapons and armor vendor. He can also teach the player [[Naval Combat]] feat.
 
* Infirmary (northeast tents)
 
* Infirmary (northeast tents)
** [[Doctor Savage]] carries a [[Medical Supplies Key (Black Sea Expedition Camp)]]
+
** [[Doctor Savage]] carries a [[Medical Supplies Key (Black Sea Expedition Camp)]] and a [[Super Health Hypo]]
 
** There's a [[Health Hypo]] on the table, called 'First Aid Box'
 
** There's a [[Health Hypo]] on the table, called 'First Aid Box'
 
** The 3 medical lockers each require 80 [[Lockpicking]] or the doctor's [[Medical Supplies Key (Black Sea Expedition Camp)]]
 
** The 3 medical lockers each require 80 [[Lockpicking]] or the doctor's [[Medical Supplies Key (Black Sea Expedition Camp)]]
 
* Command tent (center):
 
* Command tent (center):
** [[Professor Oldfield]] is working here. He is the main
+
** [[Professor Oldfield]] is working here. He is the leader of the Expedition
** [[Chief Briggs]] is often present for the quest briefings
+
** [[Chief Briggs]] is occasionally present for the quest briefings
 +
** Desk can be opened with [[Professor Oldfield's Key (Black Sea Expedition Camp)]] or 80 [[Lockpicking]], it contains a [[NavCom Device]] and a [[Cigar]]
 +
** Two file cabinets can be opened with [[Professor Oldfield's Key (Black Sea Expedition Camp)]] or 80 [[Lockpicking]]
 +
** Southern file cabinet contains some charons and US dollars
 +
** Western wardrobe contains a [[Gas Mask]]
 
* North bedroom:
 
* North bedroom:
 
** All the footlockers require 60 [[Lockpicking]] to open
 
** All the footlockers require 60 [[Lockpicking]] to open
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** Most of them contain small amounts of ammo
 
** Most of them contain small amounts of ammo
 
* Lighthouse (NW):
 
* Lighthouse (NW):
** [[Yahota]] provides status about pirates activity:
+
** [[Yahota]] provides status about pirates and natives activity
*** "Lots of pirate jet ski patrols about. They could be up to something"
 
** [[Yahota]] provides status about natives activity:
 
*** "Lots of activity there ever since we moved in. They are probably preparing for another attack."
 
 
** [[Yahota]] provides the location of the [[Ferryman]]
 
** [[Yahota]] provides the location of the [[Ferryman]]
 +
** A [[Rift]] on the lighthouse third floor.
 
* Can be fished in this area: [[Blue Eel]], [[Yellow Puckerfish]], [[Minihead]], [[Giant Hatchetfish]], [[Red-Lipped Batfish]]
 
* Can be fished in this area: [[Blue Eel]], [[Yellow Puckerfish]], [[Minihead]], [[Giant Hatchetfish]], [[Red-Lipped Batfish]]
  
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* The research tent, to the west:
 
* The research tent, to the west:
 
** The coffee machine has 2 [[Coffee]] food items
 
** The coffee machine has 2 [[Coffee]] food items
** [[Seeger]] is found in this tent
+
** [[Seeger]] is found in this tent, carries [[Haxxor Mk II]]
  
 
== NPCs ==
 
== NPCs ==

Latest revision as of 18:05, 18 November 2023

This page contains content from Underrail: Expedition expansion.
Black Sea Expedition CampControlled zone

A group of Northerners have set up camp here.
Expedition camp.jpg
Location information
Music Black Sea
Located in Black Sea
Areas Docks (D5)
Main camp and Lighthouse (D6)
Beach (E5)
Keep (E6)
Connections Arch Keep
Core City Docks (boat)
Lighthouse Rift
NPCs Aegis Sec-chef
Chief Briggs
Doctor Savage
Ladelman
Marcus
Professor Oldfield
Seeger
Yahota
Technical
Map file(s) xpbl_d5.png,xpbl_e5.png,xpbl_d6.png,xpbl_e6.png

The Black Sea Expedition Camp is a location in the western Black Sea.

Description

The Black Sea Expedition Camp is the main base of operations for the expedition. It spans 4 areas of the Black Sea: D5, D6, E5 and E6.

Docks (D5)

  • The east exit leads to area Beach (E5)
  • The north exit leads to area Main camp and Lighthouse (D6)
  • Three Aegis Sec-troopers guard the area. Each carry an Aegis Incorporated Badge oddity, 2 XP
  • Another Aegis Sec-trooper is patrolling on a Jet Ski
  • A technician in the northeast corner carries a Comm Device (Black Sea)
  • Can be fished in this area: Blue Eel, Yellow Puckerfish, Giant Hatchetfish
  • Once the quest Recover the A-RFID Chip is complete, Sec-trooper Erwin is present to allow you to return to Core City
  • There is a makeshift morgue in the western part, the tombs accumulate depending on the unique characters that die as well as the troopers that have died. Each unique character will have their own tomb whereas there will be new tombs with randomized names every few times troopers die.
    • The random possible Sec-Trooper names are ST. Tatienne Myrrine, ST. Spike Humbert, ST. Barukh Rafe, ST. Leroy Barret, ST. Danielle Lloyd, ST. Ariana Baldwin, ST. Micah Vic, ST. James Ganizani, ST. Harding Kenton and ST. Paul Josh.

Main camp and Lighthouse (D6)

Beach (E5)

  • The west exit leads to area Docks (D5)
  • The north exit leads to area Keep (E6)

Temple (E6)

NPCs

Quests

Map Gallery