Difference between revisions of "Core City Upper Level"

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{{Location Infobox
 
{{Location Infobox
| name    = Core City upper level
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| name    = Core City Upper Level
 
| type    = Location
 
| type    = Location
| control = full
+
| control = varies
 
| image  = cc18.png
 
| image  = cc18.png
 
| music  = CoreCity.ogg
 
| music  = CoreCity.ogg
 
| world  = [[Core City]]
 
| world  = [[Core City]]
| areas  = Coretech HQ<br>JKK HQ<br>Praetorian Security HQ<br>Talloski Manor<br>Tchortist Church
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| areas  = Coretech HQ<br>JKK HQ<br>Praetorian Security HQ<br>Talloski Manor<br>Tchortist Church<br>Office building
| exits  = [[Core City Docks]] (elevator) <br>[[Core City Middle Level]] (elevator)<br>[[Core City Upper Level]] (elevator)<br>[[Core City Upper Metro Station]] (elevator)<br>[[Upper Underrail]] (Upper metro station)<br>[[Talloski Manor]]<br>[[Your House]]
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| exits  = [[Core City Docks]] (elevator) <br>[[Core City Lower Level]] (elevator)<br>[[Core City Middle Level]] (elevator)<br>[[Core City Upper Metro Station]] (elevator)<br>[[Upper Underrail]] (Upper metro station)<br>[[Talloski Manor]]<br>[[Your House]]<br>[[Core City Office Building]]
 
| ftravel = [[Rift]] (your house)
 
| ftravel = [[Rift]] (your house)
 
| npcs    = [[Rupert Simmons]], [[Gunnar Edstrom]], [[Archibald Knight]], [[Minister Percival]], [[Vivian]], [[Norman]], [[Harlan]], [[Ola]], [[Lieutenant Stratford]], [[Jyles]], [[Dave]]
 
| npcs    = [[Rupert Simmons]], [[Gunnar Edstrom]], [[Archibald Knight]], [[Minister Percival]], [[Vivian]], [[Norman]], [[Harlan]], [[Ola]], [[Lieutenant Stratford]], [[Jyles]], [[Dave]]
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=== Elevator, Coretech HQ ===
 
=== Elevator, Coretech HQ ===
 
* The elevator leads to the different floors of Core City: [[Core City Docks|Docks]], [[Core City Lower Level|Lower level]], [[Core City Middle Level|Middle level]], [[Core City Upper Level|Upper level]] and [[Core City Upper Metro Station|Upper Metro Station]]
 
* The elevator leads to the different floors of Core City: [[Core City Docks|Docks]], [[Core City Lower Level|Lower level]], [[Core City Middle Level|Middle level]], [[Core City Upper Level|Upper level]] and [[Core City Upper Metro Station|Upper Metro Station]]
* The eastern exit leads to {{verify}}
+
* The eastern exit leads to area '''Talloski Manor, Praetorian Security HQ'''
 
* The western exit leads to area '''Tchortist Church, JKK HQ'''
 
* The western exit leads to area '''Tchortist Church, JKK HQ'''
 
* The [[Praetorian Bomber]]  and [[Praetorian Enforcer]] each carry a [[Praetorian Security Insignia]] oddity, 3 XP
 
* The [[Praetorian Bomber]]  and [[Praetorian Enforcer]] each carry a [[Praetorian Security Insignia]] oddity, 3 XP
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* On the east side, the southeasternmost room requires 90 [[Lockpicking]]. It contains wardrobes with electronic components and a [[Blueprint: Shock Bolt]]
 
* On the east side, the southeasternmost room requires 90 [[Lockpicking]]. It contains wardrobes with electronic components and a [[Blueprint: Shock Bolt]]
 
* The door to the corridor separating the east from the west bedrooms requires 40 [[Hacking]]
 
* The door to the corridor separating the east from the west bedrooms requires 40 [[Hacking]]
* [[Joseph Harlan]] is in the NW room
+
* [[Joseph Harlan]] will provide the first quests to climb up the ladder for Coretech (but only if you didn't accept the quests from JKK or Praetorian)
  
 
=== Coretech HQ 2F ===
 
=== Coretech HQ 2F ===
 
* If you're seen on this floor without authorization (by completing quests for [[Coretech]]), security will attack you
 
* If you're seen on this floor without authorization (by completing quests for [[Coretech]]), security will attack you
 
* The door near on top of the eastern stairs requires 40 [[Hacking]]
 
* The door near on top of the eastern stairs requires 40 [[Hacking]]
 +
* Desk closest to the entrance door contains a [[Cybernetic Module]] oddity, 3 XP and a random [[Psionic Mentor]]
  
 
=== Tchortist Church, JKK HQ ===
 
=== Tchortist Church, JKK HQ ===
 
* The eastern exit leads to area '''Elevator, Coretech HQ'''
 
* The eastern exit leads to area '''Elevator, Coretech HQ'''
 +
* The [[Coretech Sentry]] carries a [[Coretech Pamphlet]] oddity, 3 XP
 +
* In the tchortist church:
 +
** [[Minister Percival]] carries [[Biological Watch]] and an [[Eye of Tchort]] oddity, 3 XP
 +
** Desk in the western room contains a [[Cigar]]
 +
* The 3 [[JKK Sentinel]], 4 [[JKK Gunslinger]] and 2 [[JKK Slugger]] each carry a [[JKK Pen]] oddity, 3 XP
 +
* The box by the crates outside JKK HQ requires 60 [[Lockpicking]]  (content? {{verify}})
 +
* The technician outside JKK HQ carries a [[Terminal Room 6 Key (Core City)]]
 +
* The receptionist will let you go through the first door of the JKK HQ
 +
* The door to the 1st bedroom in JKK HQ (coming from the south) requires 50 [[Lockpicking]]. The room is empty
 +
* The door to the 3rd bedroom in JKK HQ (coming from the south) requires 60 [[Lockpicking]] (content? {{verify}})
 +
* The door to the 4th bedroom in JKK HQ (coming from the south) requires 80 [[Lockpicking]] (content? {{verify}})
 +
* The door to the 5th bedroom in JKK HQ (coming from the south) requires 90 [[Lockpicking]] (content? {{verify}})
 +
* The northern office has a desk requiring 60 [[Lockpicking]] (content? {{verify}})
 +
* The door to the storeroom behind [[Vivian]] requires 85 [[Lockpicking]] (content? {{verify}})
 +
* [[Vivian]] will provide the first quests to climb up the ladder for JKK (but only if you didn't accept the quests from Coretech or Praetorian)
 +
** Vivian carries [[Amber Stone Earrings]]
 +
* [[Norman]] can be found in the central house
 +
* Outside of Norman's house is [[Rick]]
 +
 +
=== JKK HQ 2F ===
 +
* The JKK employees each carry a [[JKK Pen]]
 +
* The SE desk contains a [[Tri-Monitor Street Receiver Blueprint]] oddity, 3 XP
 +
* Edstrom's desk requires 60 [[Lockpicking]] and contains 250 [[Charon]]s
 +
 +
=== Talloski Manor, Praetorian Security HQ ===
 +
* The western exit leads to area '''Elevator, Coretech HQ'''
 +
* The eastern exit leads to area '''Residential area, commons'''
 +
* About the manor:
 +
** The eastern [[Manor Guard]] (patrolling near the crates) carries [[Side Entrance Key Card (Core City Manor)]]
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** The side entrance can be opened with 75 [[Hacking]] or using the [[Side Entrance Key Card (Core City Manor)]]
 +
** It's also possible to climb up the crates to enter the manor from the balcony
 +
** For details about the manor interior, refer to [[Talloski Manor]]
 +
* The [[Praetorian Bomber]], 3 [[Praetorian Sniper]] and 6 [[Praetorian Enforcer]] each carry a [[Praetorian Security Insignia]] oddity, 3 XP
 +
* The [[Praetorian Guardian]] will let you go upstairs if you don't work yet for JKK or Coretech
 +
* The stairs going down in front of the Praetorian HQ leads to area '''Residential underpass'''
 +
* SE house:
 +
** There is a [[Burglar (Core City)|Burglar]] inside. He will become aggressive if he notices you
 +
** Wardrobe contains a random [[:Category:Luxury|Luxury Item]]
 +
 +
=== Residential area, commons ===
 +
* The western exit leads to area '''Talloski Manor, Praetorian Security HQ'''
 +
* The [[Praetorian Bomber]], [[Praetorian Sniper]] and [[Praetorian Enforcer]] each carry a [[Praetorian Security Insignia]] oddity, 3 XP
 +
* The northwest building is initially closed. It will become [[Your House]] after you complete the main oligarch quest
 +
* The northeast building has an electronic lock requiring 105 [[Hacking]] or [[CC residential office building keycard]]. It leads to [[Core City Office Building]]
 +
* In [[Dave]]'s bar (SE house), [[Dave]] carries [[Dave's Key (Core City)]]
 +
* The second room in [[Dave]]'s bar:
 +
** Can be opened with 40 [[Lockpicking]] or using [[Dave's Key (Core City)]]
 +
** Contains a locker that can be opened with 80 [[Lockpicking]] or with [[Dave's Key (Core City)]], and contains some money
 +
* The central building:
 +
** [[Jyles]] is selling houses, but doesn't have any available at this time. When you receive [[Your House]] by questing, he will help you with the renovations. He carries [[Jyles' Key (Core City)]]
 +
** The desk next to [[Jyles]] requires 95 [[Lockpicking]] or can be opened with [[Jyles' Key (Core City)]]. It contains 100 [[Charon]]s, a pistol and a [[Blueprint: Frag Mine Case]]
 +
* The eastern building just north of [[Dave]]'s bar requires 70 [[Lockpicking]] to enter
 +
* The northern small house of the east side requires 55 [[Lockpicking]] to enter
 +
* The western house with the stairs requires 60 [[Lockpicking]] to enter. There's something useful upstairs
 +
* The inner door to the garage can be opened with 55 [[Lockpicking]]
 +
* The stairs going down near the SE corner (other side of the road from [[Dave]]'s bar) leads to area '''Residential underpass'''
 +
 +
=== Residential underpass ===
 +
* The western stairs/exit leads to area '''Talloski Manor, Praetorian Security HQ'''
 +
* The eastern stairs/exit leads to area '''Residential area, commons'''
 +
* The commoner by the western stairs carries [[Room 8 Key (Core City Residential Underpass)]]
 +
* The bald commoner (sometimes moving in the corridrors) carries [[Room 5 Key (Core City Residential Underpass)]]
 +
* The commoner with the brown shirt in the corridor carries [[Room 4 Key (Core City Residential Underpass)]]
 +
* The barrel in the corridor contains a [[Train Driver Manual]] oddity, 1 XP
 +
* The [[Praetorian Bomber]] and [[Praetorian Enforcer]] each carry a [[Praetorian Security Insignia]] oddity, 3 XP
 +
* The [[Coretech Runner]] carries a [[Coretech Pamphlet]] oddity, 3 XP
 +
* The commoner in the NE corner of the NW room carries [[Room 3 Key (Core City Residential Underpass)]]
 +
* In the locker room, 3 of the lockers require 45 [[Lockpicking]] to open
 +
* The southern rooms:
 +
** Room 1: requires 60 [[Lockpicking]] or [[Bogdan's Key (Core City)|Bogdan's Key]]. It contains a [[Paper Note]]
 +
** Room 2: not locked. Has a doctor and containers with medical supplies ([[Doctor's Pouch]], [[Doctor's Coat]], two random medical blueprints and some random medical components)
 +
** Room 3: requires 60 [[Lockpicking]] or [[Room 3 Key (Core City Residential Underpass)|Room 3 Key]]. Contains [[Boxing Gloves]]
 +
** Room 4: requires 60 [[Lockpicking]] or [[Room 4 Key (Core City Residential Underpass)|Room 4 Key]]
 +
** Room 5: requires 60 [[Lockpicking]] or [[Room 5 Key (Core City Residential Underpass)|Room 5 Key]]. Contains four [[Groin Guard]]s
 +
** Room 6: requires 60 [[Lockpicking]]
 +
** Room 7: requires 85 [[Lockpicking]]. Has 2 warbrobes requiring 85 [[Lockpicking]]. Contains lots of armor/weapons/ammo
 +
** Room 8: requires 60 [[Lockpicking]] or [[Room 5 Key (Core City Residential Underpass)|Room 8 Key]]
 +
** Room 9: not locked.
 +
** Room 10: requires 60 [[Lockpicking]]
 +
** Room 11: requires 60 [[Lockpicking]]. Contains batteries
 +
* The northern rooms (assuming they're 12 to 17 from west to east):
 +
** Room 12: requires 60 [[Lockpicking]]
 +
** Room 13: requires 60 [[Lockpicking]]
 +
** Room 14: requires 60 [[Lockpicking]]. Contains batteries
 +
** Room 15: requires 60 [[Lockpicking]]. Has a grenade box requiring 45 [[Hacking]]
 +
** Room 16: requires 60 [[Lockpicking]]
 +
** Room 17: requires 60 [[Lockpicking]]
 +
 +
=== Office building ===
 +
* Can be accessed from area '''Residential area, commons'''
 +
  
 
=== Points of interest ===
 
=== Points of interest ===
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cc22.png | [[Talloski Manor]], Praetorian Security HQ
 
cc22.png | [[Talloski Manor]], Praetorian Security HQ
 
cc23.png | Praetorian Security HQ 2F
 
cc23.png | Praetorian Security HQ 2F
cc-res.png | Residential area
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cc-res.png | Residential area, commons
cc-res_1.png | Residential area
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cc-res_1.png | Residential area, commons upstairs
cc-rtun.png | Residential area
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cc-rtun.png | Residential underpass
 
cc_ph.png | Player house
 
cc_ph.png | Player house
 
cc_ph_1.png | Player house second floor
 
cc_ph_1.png | Player house second floor

Latest revision as of 13:59, 10 March 2024

Core City Upper LevelMultiple zones, varying levels of zone control

Cc18.png
Location information
Music Untitled track (CoreCity.ogg)
Located in Core City
Areas Coretech HQ
JKK HQ
Praetorian Security HQ
Talloski Manor
Tchortist Church
Office building
Connections Core City Docks (elevator)
Core City Lower Level (elevator)
Core City Middle Level (elevator)
Core City Upper Metro Station (elevator)
Upper Underrail (Upper metro station)
Talloski Manor
Your House
Core City Office Building
Fast Travel Rift (your house)
NPCs Rupert Simmons, Gunnar Edstrom, Archibald Knight, Minister Percival, Vivian, Norman, Harlan, Ola, Lieutenant Stratford, Jyles, Dave
Technical
Map file(s) cc18, cc19, cc20, cc21, cc22, cc23, cc-rtun, cc-res, cc-ph

Core City upper level is a major vertical section of Core City.

Description

The upper level of Core City is on the level of Upper Underrail. The richests and cleanest level of Core City. The three oligarchs and their corporation headquarters reside here. Coretech, JKK and Praetorian Security. The Talloski family manor and a small Tchortist church are also located on this level. There is also a residential area in the east, beyond Praetorian HQ.

Elevator, Coretech HQ

Coretech HQ 2F

  • If you're seen on this floor without authorization (by completing quests for Coretech), security will attack you
  • The door near on top of the eastern stairs requires 40 Hacking
  • Desk closest to the entrance door contains a Cybernetic Module oddity, 3 XP and a random Psionic Mentor

Tchortist Church, JKK HQ

JKK HQ 2F

Talloski Manor, Praetorian Security HQ

Residential area, commons

Residential underpass

Office building

  • Can be accessed from area Residential area, commons


Points of interest

Notable characters

Map Gallery